Legendary Ring - 25% Stamina Cost Reduction, Heal for 5% (.5% against monster) of damage dealt per hit (Max 2,000), Increases Melee Passive Skill range by 3x
Legendary Necklace - 15% Increased Health, 100% HP/MP Potion Bonus
Legendary Boots - Grants immunity to any player attack once every 10 seconds
Legendary Ears - Gain 20% magic damage reduction. Every 5 seconds gain stack, up to 6. Every stack reduces magic damage 5%, Magic attacks reduce stacks by 1.
Legendary Dress - +50% Increased Experience
Legendary Bracelet - 10% Magic Penetration, 1% Magic Damage Bonus for every 400 Max Mana
Legendary Bag - 30% Increased Spell AOE, 50% Mana Cost Reduction, 200% Heal Spell Bonus
Legendary Shield - Reduces all Magic Damage taken by 33%. Reduces all AoE damage by 50%
Legendary Armors -
Taoist Robe - Above 30% Mana : 50% damage mitigation; you lose 1 mana point per every 2 damage taken until you reach 30% mana. You gain 3000 Mana Points.
Warrior Armor - After 2.5 seconds of not moving: 15% physical damage reduction, up to 45% after 6.5 seconds. Gain 5% max HP and MP per second, Gain 3% max stamina per second.
Trojan Armor - Recoer 75% Stamina used if a player is killed. Spells use life instead of mana.
Archer Coat - Fan-Type skills hit radius increased from 180 degree to 270 degree. While flying, Fan-type skills have 360-degree radius. Gain 25hp per Agility Point
Legendary Headgears -
Taoist Cap - Increases the power of buffs by 50% and applies to team. Reflect Immunity. Adds 3% true damage to Tornado.
Warrior Helmet - 30% of teammate damage in range is absorbed pre-damage reduction. Warrior takes half of the absorbed damage.
Trojan Coronet - 60% increased stamina regeneration for the owner, 30% for team. Passive stamina regeneration applies while moving. 10% damage increase for SS/FB.
Archer Hat - Scatter damage increased by 35%. +25% Pole damage for archers in team - 10% for other classes.