Patch notes for August 13th, 2025
- Removed TC city war bonuses from the GW map
Patch notes for August 3rd, 2025
- Summer disabled
- More options added to guild spawner
- Potentially fixed a 5 year old bug with auto-mute.
Patch notes for May 16th 2025
Guild War/City War adjustments
- Guild War pole is now standardized at 10 seconds invulner ability.
- Guild War pole and gates are now effectively doubled in HP. They receive half damage compared to before.
- Pole can no longer be empowered during war
- City war now teleports you back to the city when the war is over. No more sleepovers
Legendary Headgears!
- Warrior Helmet: 30% of teammates' damage in range is absorbed pre-damage reduction. Warrior takes half of the absorbed damage
- Taoist: Increase the power of Stig, Shield, and Accuracy by 50%. Effects apply to all team members in range • Reflect Immunity Add 3% additional max health damage to the Tornado skill
- Archer: Scatter damage increased by 35%. .+25% pole damage for archers, 10% for team
- Trojan: 60% increased stamina regeneration for the owner, 30% for teammates in range • Passive stamina regeneration applies while moving. . 10% damage increase for SS/FB
Nobility Adjustment
- The daily decay is raised to 2%. This allows for newer / less wealthy players to have a guaranteed chance to interact with the system. This also allows for a full reset of nobility in 50 days rather than 200 assuming everyone stops donating
- Nobility Ranking tooltip will be updated to reflect the 2% decay later.
Epic Dragonballs
- You can now exchange 1x Epic Dragonball for 10 levels. The NPC is located in Promo center (Be aware it will eat your edb at 200 prestige and give you nothing! You can also use it at level 1 and itl only give you 10 levels!)
Weapon Skill Removal
- You can now exchange 1 vip token to remove unwanted weapon skills. The NPC is located in Promo center. (ie; Rage, Phoenix, Snow, etc.)
Meteor Showers (Murica only!)
- Over the weekend on Murica server there will be meteors and dragonballs dropping in a random main city every hour.
Summer Event
- Summer event will be enabled for the foreseeable future. • Twin City is disabled this year (except for the automated activation) New rewards will be added to candy at a later date during this event!
BEWARE THAT MAPS WITH A RED TINT DO NOT GIVE PK POINTS WHEN PKING
Patch notes for December 11th, 2024
- Christmas Enabled! (IT WILL END AUTOMATICALLY ON JANUARY 10TH)
- Dash now does not ignore legendary boots/tao robe effects.
- Prestige PVP exp exploit fixed***
- Killing a 200 prestige player will no longer grant EXP.
Patch notes for November 16th, 2024
Patch notes for October 31st, 2024
Patch notes for September 29th, 2024
- New player event exp bonus increased to prestige 100!
- SDB rates increased on all servers. (more than planned before)
- Rates actually applied this time
Patch notes for September 27th, 2024
- Removed Summer Event!
- Increased Ocean Maps spawns. It's now extremely viable for leveling especially for warriors.
- Murica rates equalized with the other servers
- SDB rates increased on all servers
Patch notes for December 23rd, 2023
- Added Xmas event. (Monsters drop candy canes. Trade in TC. / Xmas Gifts spawn in TC every so often)
- Backend changes to attempt at fixing lag issues.
- Fire Rat disabled.
Patch notes for October 14th, 2023
- Added Halloween event
- Added new map for leveling. It's an alternative to FG5/6. It is not meant to be better or as good as those two. Entrance is located within Hawking Caves. Have fun finding it
Patch notes for August 11th, 2023
- Removed Summer Event
- Added Legendary Warrior, Tao, archer and Trojan Armors
- Added Nobility
- Legendary Ring range is now 300% for monsters, 200% for everything else.
- Several Bug Fixes
- Fixed items on ground preventing FB/SS
Patch notes for June 22nd, 2023
- Fixed an issue with summer event.
- Fixed some issues on EU related to guilds without guild leaders.
Patch notes for June 19th, 2023
- Reduce Guild War gate HP slightly, increase damage done by bombs.
- Enable Summer Event
- Legendary Rings have reduced range effect when attacking NPCs / Buildings (like Gates, Poles, etc). 1.5x range when hitting poles/etc.(Legendary rings will function normally against normal mobs.)
Patch notes for May 2nd, 2023
- Fix Hockey Stick Cosmetic
- CityWar maps no longer allow you to jump behind the pole
- Client will no longer crash when deleting characters
- Fixed a memory leak causing client to go up to 1GB+ RAM Usage
- Newer accounts will no longer be allowed to log in with the old client
- Added EXP Statistics to Status panel
- Small server side fixes
Patch notes for April 22nd, 2023
- Cosmetics window crash should be fixed.
- Added class to the "View Equipment" window.
- More internal changes made for future patch.
Patch notes for April 16th, 2023
- More internal changes made
- FG6 spawns were buffed last patch
- More garments are being added
Patch notes for April 1st, 2023(April Fools Joke from Log)
- Added Horses
- Added Mounted Combat
- Added Pick up Pets
- Renamed the server to ConquerStory
- Banned @EssEnTiaL and @Notpacey, Peace is restored within ConquerStory
- Banned @Burak- (IV.Murat) and @Vulpe, ConquerStory EU has been dealt with as well.
- Removed + items from the game.
- Fastblade has been tweaked to automatically target the player you right click. Similar to Tornado for fire taos.
- Added an anime backdrop to the login screen.
- Legendary items are now upgradable to Mythical and receive a 5x stat bonus.
- New Client is now permanently required.
Server / Client Patch for March 19th, 2023
- Added FG5/6 maps with monsters
Server Patch for March 14th, 2023
- Added Celestial Stone to online store
- Added more content for upcoming big patch
Server Patch Notes for February 24th, 2023
- Fixed ExemptionToken, VIPToken, CosmeticToken categories on Online Market
- TeratoDragon / Buffer[Bot] no longer added to online player list, can no longer whisper them
- Other internal fixes/changes
Misc Patch Notes for February 24th, 2023
- Updated our Wiki software (more changes to come)
- Updates the Store images / descriptions
- Updated / fixed images for certain items in the Website - Online Market
Patch Notes for February 21st, 2023
- Enemies no longer get added in Free PK Maps (City War, Arenas, etc)
- Added new internal moderator tools
- Fixed withdrawing items from WH when you had full inventory
- Fixed Valentines Day NPC names on Expanded Map (New Client only)
Patch Notes for February 13th, 2023 ( NEW Client Only Patch)
- Added Fullscreen Borderless in Options -> Graphics
- Fix dragging of skills from hotkey bar, and selected skill (you can now clear the skill)
- Changed Guild member list to dynamic column sizes
- Removed extra cosmetics that were added by mistake
Patch Notes for February 11th, 2023
- Extended Valentines day event time to 4PM to 10PM (originally 8 - 10)
- Other small fixes/performance changes
Patch notes for February 8th, 2023
- Backend stuff for future updates.
- GCs can no longer be placed around portals (attempt #2)
- GC 4 is fixed.
- Players can no longer be dashed into NPCs.
Patch notes for January 31st, 2023
- Fixed bug with FB/SS going over walls
- GCs can no longer be placed around portals
- Fixed some bugs with jump range calculations
Patch notes for January 26th, 2023
- Increased Guild War Gate HP by 2x (20mil)
- Increased guild war gate repair cost by 10x (3 mil)
- Repairing guild war gates takes 5 seconds (with 20% hp being repaired every second)
- Logging out in GW castles kicks you back out the entry area of GW during Guild War.
- Fixed a bug with PvP Flashing causing the blue flashing to be shorter than normal.
- Fixed issue with Warriors not being able to re-learn certain skills.
- Fixed a bug causing character to be pulled back when jumping too far.
Patch notes for January 22nd, 2023
- New Garments coming soon™?
- People with no names (or spaces in their name, or in some cases, invalid characters) will be sent to a special jail which allows them to fix their name for free. After that, they are released.
Patch notes for January 1st, 2023
- Phoenix damage now displays correctly with prestige.
- Legendary Coat/Dress now properly gives exp bonus.
- Fixed equipping items while inventory is full.
- Christmas event will end automatically on the 5th of January.
- Warehouse / inventory bug with equipping items while inventory is full potentially fixed. Please report if it occurs.
Patch notes for December 18th, 2022
- Christmas event has started.
- Buffer Bot now stigs players up to level 120!
- The experience event has now been extended to players up to prestige 35!
Patch notes for November 21st, 2022
Patch notes for October 21st, 2022
- Added Legendary Earrings
20% flat reduction.
6 Stacks
5% per stack.
Stacks recharge every 5 seconds.
Every magic hit you lose a stack.
- Added Legendary Dress
+50% Experience
- Nerfed Legendary Bracelet 5% penetration, 1% damage per 400 mana (previously 1% per 300)
- Nerfed Legendary Bag (30% range instead of 50%)
- Legendary Ring now gives 3x melee passive range!
- Prestige points spent on Physical Damage, Physical Defense, and Magic Defense now raise on a curve. It will follow a chart similar to the one I post shortly.
- Halloween Event is now live.
- Experience event for characters under 20 prestige is now live. THIS ONLY EFFECTS KILLING EXP. It will not work for farming waters.
- Exemption tokens added to store. 40$
- Pestilence can no longer be cheesed
Patch notes for July 21st, 2022
- Added Legendary Shield
- All characters now jump at same speed regardless of shield or body size or gender
Patch Notes for July 3rd, 2022
- Added support for Summer Event
Event Rundown:
- Summer Candy only drops in the active map during the time period it is active.
- It can drop from any mob on the map the event is active on.
- You do not flash blue or gain pk points in the map the event is active.
- Candy can only be used once every 5 minutes.
- Players who are killed will spawn an event mob beneath them.
- Event can be manually started in a map of the players choosing with 1 VIP token in the Market. The npc is located next to the LoveCrystal.
- Event lasts 1 hour on the map it's active on.
- Rewards are a surprise. Use the candy and find out.
Patch Notes for June 21st, 2022
- Bug fixes for Cruel Shade, including proper PK flashing and the 0 HP monster problem
Patch Notes for June 19th, 2022
- Disabled legendary boot bubble in all arenas (including Deathmatch, Gamble, Unlimited Stamina, etc)
- Fixed a bug that would cause players with long usernames or passwords to be unable to login
- Fixed an issue that could cause characters to become invisible after changing gender
- Fixed a bug that allowed for invalid names when changing names using the NPC in market
- Fixed a bug with single target weapon skills and reflect/durability loss
- Implemented the Trojan->Trojan skill 'Cruel Shade'
- Updated wording on Kill Competition daily to be more clear
Patch Notes for April 18th, 2022
- Fixed a few miscellaneous bugs.
- Guild functions and lists should be loading properly now.
Patch Notes for April 11th, 2022
- Implemented new Toad Map, portal is located in Bird Island northern part of the city. You do not gain PK points in this map.
- New Global Drop 1-6 Star DragonBalls. They are much rarer than DragonBalls.
- 7 Star DragonBall drops in the new Map.
- Toad King boss summoned by gathering all 7 DragonBalls. Has a 100% chance to drop Epic DragonBall.
- Implemented Legendary Items.
- To create a legendary you must place a Super Item in ArtisanWind and use either a 1-7 Star DragonBall(5%) or Epic Dragonball for a 100% chance at upgrading it.
- Ring's health per hit is 0.5% on monsters instead of 5%, will update the tooltip at a later date.
- Fixed FPS in Bird Island and other areas that have a lot of items/active mobs.
- 2h + Shield Pure Warrior
- Pure Warrior has a higher reflect rate.
Patch Notes for February 18th, 2022
- Fixed a bug where WanderingTaoist causes you to disconnect
- Fixed an exploit with the Valentine's Day quest
- Improved monster AI to prevent players from stacking bosses
- Adjusted the reflect activation rate
Patch Notes for February 13th, 2022
- Released a brand new spankin Client! Get ready for bugs.
- Added shift click for met spamming/composing
- Many client improvements (especially for low-end PCs)
- Visuals are now much smoother, with VSync enabled
- No longer requires DirectX 9 redistributables
- If you have issues, UPDATE YOUR GRAPHICS DRIVER!
Patch Notes for February 3rd, 2022
- Fixed a bug relating to enemies and deleting characters
- Fixed GW monsters
- Added Sales Booth Taxes (IRS update)
- Added the new daily to the /daily command.
Patch Notes for January 22nd, 2022
- Added new Daily Quest: Acquire Equipment
- Fixed disconnect on character creation
- VIP items now display effects when you leave screen and re-enter
- Added level up effects when you level up prestige
- Added map-wide fireworks when you make a socket. The socket message is map-wide as well now
- Reverted +2 rate on US server back to original
Patch Notes for January 20th, 2022
- Fixed issues with monsters moving slowly (on EU mostly)
- Fixed house items disappearing
- Added secondary maps for City War (DC2, AC2, PC2, HawkCave, Grotto for TC)
- Decreased +2 drop rate (since new maps were added)
- Fixed a few other smaller bugs
- More performance improvements for EU!
Patch Notes for January 5th, 2022
- Removed Christmas Event
- Removed random Valentines Day NPC
- Upgraded entire server/website/etc stack to .NET 6 (possible perf. improvements)
- Fixed a bug with the newbie map allowing PK/GCs
- Fixed a bug allowing items to be dropped in Botjail
- Some other changes related to upcoming EU server
Patch Notes for July 18th, 2021 (And one previous minor patch)
- Reduced time it takes to log in for people with many friends/enemies/items/etc
- Monster Attack prestige also affects magic damage now
- Fixed a bug with EmpoweredPole
- Dropping items is no longer allowed in certain maps (ex: Botjail)
- Added text shadow to team member names
- Fixed a bug with useless socketed items being marked as important
- Fixed blacklist loading/saving (Please inform us if this isn't actually working still. We believe it should be fixed.)
- Fixed chat dialog lines saving
- Fixed DragonClaw upgrade info being displayed
- Item hotkeys are no longer removed when you run out of the item (Ex: pots)
- Fixed a bug with NPC directions always being the same
- Fixed a bug with Whisper Icons
- Increased guild area spawn sizes
- Fixed a bug with overflowing XP kill counters past 65535
- Added shields to compose menu
- Added a compose bank
- Magic Attacks can now hit with critical hits in Lucky Time
Patch Notes for January 14th
- Greatly increased Exp gain when killing a person with high prestige (they still lose the same amount, you just gain a lot more)
- Drop Rate increase now also increases the chance of equipment dropping, not just the chance of it being +1, super, etc
- Doubled the gold cost of losing exp when you are killed by an Enemy guild
- Changed TeratoDragon to have a bigger health bar and name
- Changed how TeratoDragon is handled by the client (works with any PK mode now)
- Fixed a bug with the account server causing game servercrashes
- Fixed the disconnect bug when you finish LastManStanding / Praimfaya events
- Fixed a bug causing Store items to never appear
Patch Notes for January 10th
- Christmas Event is ending at on January 12th, 2021 at midnight!
- Added a new LastManStanding Event
- Everyone is given the same gears, attributes, and spells
- Last person standing is the winner
- Talk to KingJong to enter the Event
- Changed all Hourly PK event times to account for new event
- Reworked CityWar Event
- CityWar is now held on a different map for each City
- You can join for the first 10 minutes
- The event lasts 30 minutes
- If you revive, you will revive outside the event, and not be able to join back
- You can can be revived using Pray
- Reworked DragonClaw
- DragonClaw enchant will always be higher than your current enchant
- Added RefinedDragonClaw
- Small chance to drop from Terato Dragon
- Enchants items up to 512 HP
- Arena/FB Arena/Gamble Arena now have a 5 second respawn timer
- Added an NPC in TwinCity/Market with Website/Discord/Wiki links
- Increased Username/Password length limit to 64 characters
- Fixed a bug with Herc/Scatter not working with items underneath
- Fixed a bug causing Enemy guilds to not be removed
Patch Notes for December 27th
- Added a Christmas Quest (late!)
- You get ChristmasCandy by killing any monsters
- Turn in 3 ChristmasCandy to Santa for a Gift
- You can open the Gift to receive rewards!
- There are 4 Cosmetic Items you can win, Hair Styles, and gold, mets, exp, etc!
- Santa periodically drops gifts on the ground in TwinCity!
- Fixed a bug with GambleArena Skill Fights which prevented people from winning
Patch Notes for December 25th
- Added a VIP Treasure Bank in Market to deposit/withdraw unlimited Meteors/DragonBalls
- Increased Drop Rates for Christmas (10% for 3 days)
- Slightly reduced +2 drop rates
- Fixed drop rates for Lucky Time, it now gives 2.5% increased drop rates
- Reduced Invulnerability time on login from 10 seconds to 2 seconds on PvP maps (such as GW)
- Removed Reflect from Gamble Arena
- Physical Attack Prestige now also affects bows
- Fixed equipping 1H cosmetics
Patch Notes for December 19th
- Added new 1H and 2H Weapon cosmetics
- Updated the Cosmetics interface
- Physical attack prestige points now affects archer damage
- Fixed a bug allowing any profession to learn Tornado
- Fixed a bug where City War winners were not recognized as owners of a map
- More fixes to Elite PK
Patch Notes for December 11th
- Fixed composition bug for +0 to +1 items
- Fixed bug causing monsters to not respawn/stay dead
Patch Notes for December 9th
- Dozens of server performance improvements!
- Pharmacist/TG NPCs now leave the map when CityWar starts
- CityWar sets Capture mode after it's over
- Fixed FastBlade not causing people to Flash
- Fixed TeratoDragon now spawning
- Fixed GuildPole Healthbars
- Fixed Praimfaya Chest healthbar/texture
- Fixed Super Arrows
- Fixed attacked distance for GW/CityWar Poles
- Fixed CityWar bug which did not set the pole and city winner
- Fixed bug that prevented Revive in CityWar
- You can no longer compose higher + items into lower + items (ex: +3 into +2)
- CityWar pole now correctly sets the winner / resets health
- Fixed a server memory leak
- TeratoDragon no longer uses FastBlade
- TeratoDragon now randomly hits a target (not main target) for a large amount of damage
Patch Notes for December 4th
- Added HP Enchants to items (can be enchanted using DragonClaw)
- Items can be enchanted in TwinCity at the Artisan
- You can only enchant items with a DragonClaw
- Added Terato dragon to the game (World Boss)
- Terato spawns 6 hours after he is killed
- Terato randomly spawns in FG1-3. You have to find him your self
- Terato can also be manually spawned at TwinCity Altar for 5DB and 3M gold every 3 hours
- Upon death, Terato drops 1-2 DragonClaws
- Added CityWars
- Every weekday at 7PM Server time a pole will spawn in one of the Cities (TC,PC,AC,DC,BI)
- The map becomes a PK zone - you do not go blue name, or gain PK points (but you can lose items)
- The event lasts for 30 minutes.
- The person who owns the pole after the 30 minute mark will win city war and own the map
- The guild which owns the map has increased drop rates (gold,mets,items,dbs) and reduced buying prices in the city
- There is now a chance for monsters to drop +2 items for guild players who own the map
- Added DragonClaw to Event Point shop (2 per day, costs 400)
- Added a few Christmas decorations (more coming, plus a quest!)
- Fixed Prestige magic defense. It is now applied on the final damage instead of actual m-defense
- Improved client networking (will lead to more stable ping for the active window at lower FPS)
- Added Character name to Client window name
- Slightly imrpoved/fixed graphic performance with client
- Fixed bug with client causing it to flash/pop up randomly
- Upgraded server to .NET 5.0 (so we may see perf improvements)
- Guards can now attack players under them
- Fixed a bug with playing music - if you have FPS issues, try setting the music volume to zero
Patch Notes for November 14th
- Fixed a bug with Gamble Arena (did not cancel when you exited the map)
- Fixed ElitePK starting time (now 19:00 on Saturdays)
- Brought back the Elite PK entrance NPC
- Properly added music to the client (controllable via Music volume slider now)
- Added a '/daily' command to see your daily quest status.
Patch Notes for November 13th
- Added music on the game client!
- Added a gambling arena where you can fight other opponents for gold
- Fixed a bug causing people to remain invulnerable after Arenas
- Reverted cyclone/sm changes. It will work like it used to.
- Fixed Halloween Items - you can now still use them even if the event is over
- Fixed several bugs with ElitePK
- Slightly changed the CTF enter position
- CTF now puts you on team mode when you enter
- Fixed a bug with CTF scores not resetting
- Arenas will no longer let you queue if you are in events
- Added a pharmacist to CTF map
- Fixed a bug which caused mana bs to activate on wrong skills
- Fixed a bug with Pass The Bomb event
Patch Notes for October 27th
- Added ElitePK Event - Saturdays at 19:00 server time
- Added Halloween Event!
- Added Halloween Decorations
- Fixed Event Points not updating sometimes
- Fixed a bug with summoned guards not showing up at correct position
- Fixed a bug causing Guards to not attack the Summoned Bat (when blue name)
- Fixed a rare case where you die and respawn, but remain a ghost
- Fixed a bug causing you to level up and revive while dead
- Superman / Cyclone can no longer be chained indefinitely. You must re-cast them individually every 2 minutes to chain.
- Aides / Messengers now properly autoloot meteors
Patch Notes for October 18th
- Added new 2 handed weapon skills (ViperFang and DragonTail)
- Added a new 1st rebirth option to reborn with "DirtyWater/DullStone", which does not give any rewards or lowers items level, but has a way higher drop rate from WaterLord.
- Daily Quests now provide prestige experience
- Removed wrong spells from 1st/2nd rb players (such as Revive on Trojan)
- Added a new world-chat auto-mod to detect when people don't speak English
- Fixed a bug with Kill The Competition quest eligibility
- Fixed a squama reward message (for event points)
Patch Notes for October 15th
- The ignore list/blacklist for player whispers now saves!
Patch Notes for October 13th
- Added a new Cosmetic Interface
- You can now send messages using enter on the Whisper window
- You can now double click to open the chat (took 3 or 4 before due to a bug)
- Fixed text to remove the ~ and use spaces instead in the Whisper window
Patch Notes for October 13th
- Added Whisper chat windows to the client!
- Fixed a bug causing people to retain spells they shouldn't have during Rebirth
- Added item effects to the status window
- Added rotating character to the status window
- Fixed a bug causing some people to jump at normal speed in CTF
- Upgraded the custom UI interface backend (make sure to report any issues with VIP/Cosmetics)
Patch Notes for October 5th
- CTF: Event now starts at the proper time (20:00 server time)
- CTF: Jumping with the flag (there is a speed penalty)
- CTF: You are not allowed to pick up the flag while you are transformed or flying
- CTF: Waters can now revive people
- CTF: Players now revive at the entrance instead of on the spot
- Increased CleanWater drop chance from waterlord.
- Fixed Dash damage being too high on certain monsters
- Items will no longer drop near NPCs where it cannot be picked up.
- KingOfTheHill: FB/SS now hits all players in the stack
- Fixed HawkBoss not spawning after some time
- Increased monsters in Bandit/TombBat cave (the ones below HawkCave in PC)
- Fixed a bug causing guards to not disappear on log off
- Changed color of FunBlade/FunSword skills
Patch Notes for September 28th
- Walking is now disabled in Pass The Bomb event
- Fixed a bug causing short rollbacks when the server shuts down for maintenance/updates
- Fixed bug with Lucky Time showing wrong times or having over 2 hours.
- Fixed a bug causing items to lose durability values
- Fixed a bug with Empowered Pole buff causing it to be active at all times
- Fixed a bug with Event Shop causing items to show up as Not Available.
- Changed game icon to match launcher icon
- Changed game client protection to hopefully fix false positive in Windows Defender
Patch notes for September 27th
- Changed Guild War time to 14:00 - 18:00 on Sundays (server time)
Patch notes for September 25th
- Added a new Event Shop interface (and rewards)
- Increased Stigma, Star of Accuracy and Magic Shield durations by 40
- You can now cast skills by right clicking team members' icons
- Fixed GPU/CPU usage of client when not logged in
- Upgraded/improved GPU performance in certain cases
- Fixed Password reset links not expiring properly
- LuckyTime now saves when you log out and log back in
- Fixed event start messages starting incorrect timers
- Corona event rewards now depends on number of people in event
- Added commas to Guild Fund/Donation
- Fixed some bugs with the new CTF Event
- Fixed a small bug causing the "You are dead" message to show up incorrectly.
Patch notes for September 21st
- Special Monsters now properly respawn at random intervals (this includes WaterLord monsters)
- Added Capture The Flag weekly event. This event runs at 20:00 on Fridays.
- 1st Place Reward
- 10 Million Guild Fund
- 10 Million Gold split between people who scored points (based on points scored)
- 500 Event Points split between people who scored points (based on points scored)
- 2nd Place Reward
- 5 Million Guild Fund
- 5 Million Gold split between people who scored points (based on points scored)
- 250 Event Points split between people who scored points (based on points scored)
- 3rd Place Reward
- 3.3 Million Guild Fund
- 3.3 Million Gold split between people who scored points (based on points scored)
- 166 Event Points split between people who scored points (based on points scored)
- Prestige Life Points now work properly (100 HP per point)
- Hourly Events now heal you and set max stamina when you enter
- Fixed a bug allowing players to deal damage in hourly events
- Fixed announcements/names for hourly events (all have the same format now)
- Moved Class PK 1 hour earlier (now at 19:00 on Wednesdays) due to conflict with Dis City
- Meteor Doves, SnakeKing and King monsters now auto-loot meteors for VIP
- 2nd Rebirth Team Teleport only teleports people near the leader (and thus, the 2nd rebirth entrance npc)
- Fixed Corona event rewards for survivors
- Survivors in Corona now receive points based on how many players where are in the event
- Example: If there are 30 people in the event, the survivors split 300 points
- Example: If there are 15 people in the event, the survivors split 150 points
- Fixed Password Reset on website for people using Hotmail/Outlook
- Bless can no longer be casted in Training Grounds
Patch Notes for September 17th
- Reduced the number of wraiths needed for Dis City to 10 (used to be 12)
- Added announcements for the Corona Hourly event
- Added team teleport to 2nd RB Quest
- Fixed first place rewards for Pass The Bomb
- New Feature - Empowered Guild War Pole
- You can purchase an empowered build war pole for 5 million gold (from the guild fund)
- The pole grants 10% increased magic/physical damage for all guild members
- The pole grants 15% increased experience to all members (only from monster kills)
- Other guilds may destroy the pole to remove the buff.
Patch Notes for September 15th
- Added Pass The Bomb event as an hourly event
- Added Corona event as an hourly event
- Hourly PvP events are now scheduled to run at the 30 minute mark instead of at the start of the hour
- Increased spawns in DC, MC, DC2, BI, Basi/Aliens, Winezone
- Fixed a bug preventing all players from teleporting to last stage in Dis City
- Added a Stun effect
- Corona Event now allows fb/ss - the skills stun the player for 1.5 seconds.
- Fixed a memory leak
- Increased required experience for prestige levels
Patch Notes for September 14th
- Fixed a bug with Lucky Time not lasting the proper amount
- Fixed a bug with Dis City disconnecting when passing stages
- Fixed +1 / Super VIP Notifications triggering on non-equipment items
- Praimfaya event time reduced from 10 minutes (it was 20 previously)
- Renamed HotPotato event to PassTheBomb (and fixed a ton of bugs - not yet released)
- Flying/DivineHare are no longer allowed in the DeathMatch/KingOfTheHill/etc events
- Fixed a few bugs with the Corona event (not yet released)
- Fixed a bug with prestige experience
Patch Notes for September 11th
- Guild War time has been changed to Sundays, from 15:00 to 20:00 server time
- Fixed world chat messages going through if you get muted by the bot
- Added all super weapons as cosmetics
- King Of The Hill active player can no longer walk
- Fixed bug with events not starting (King of the hill / deathmatch)
- Reflect is now disabled in PvP events like DeathMatch
Patch Notes September 10th
- Added two new events! (will be ran manually until tested)
- Cyclone is now removed when eventering the pvp events.
- Events should now run every hour, alternating between King of the hill and death match
- Fixed some issues with the account server
- Fixed a bug causing you to dc on login
- Removed PowerLevel[Bot]
- Added automatic muting in world/trade chat if you do not speak english
- Fixed a bug causing players to DC when entering Praimfaya
- Changed how Moon/Violet gem exp works - they now multiply the global multiplier instead of adding to it. So, you should see a 2x increase in exp with 100% for example.
Patch Notes for September 7th
- Added VIP Auto Mining (you do not get ores, only gems)
- Added status icon / fixes for Lucky Time
- Added Ally chat
- Added item plus to item icons in the inventory/shop/view items/etc
- Fixed some issues causing lag spikes
- Increased AC2 and PC2 spawns again
- Rebuild Daily Quest no longer gives event points
- Added a message to notify you if you auto-picked up a meteor (VIP)
- Kill Competition daily quest can no longer be done inside PvP arenas
- Lowered number of kills required for Kill Competition
- Enemies are no longer added inside Pk Events
Patch Notes for September 6th
- VIP Meteor Scroll upgrades no longer prevent the item from upgrading
- Fixed Exterminate Daily Quest having a boss instead of normal monster
- Added IcySerpents to Exterminate Daily Quest (130+)
- Decreased spawns in Ape City 2nd map
- Increased spawns in Desert City and Mystic Castle
- Increased Squama gold rewards by 10x
- Added chance of event points from Squama
- Fixed King of The Hill event allowing players to kill each other
- Some other small fixes to DeathMatch / KingOfTheHill
- Fixed a bug allowing Search Daily Quest to be completed instantly
Patch Notes for September 4th
- Revive button no longer shows when you relog after DCing as dead
- Fixed a few instances causing characters to remain online forever
- Disabled ElitePK and TC-Defense until it is thoroughly tested
- Removed Event Points from Daily Quests due to abuse
- Slightly increased meteor drop rates to make up for removing event points
- Added more notifications to Deatch Match / King of the Hill events before they start
- Praimfaya rewards now work properly.
- Fixed GuildPole name - it should now show the winning guild
- Level 15 players will now receive gems when mining as well. (There is no longer a level limit)
- Added percentage of exp gained per hit as well on the ExpBar
Patch notes for September 4th
- Fixed a bug with revive/disconnect
- Removed some functions that could potentially cause lag spikes (hopefully, you should see more stable ping now)
- Added 2 hour Double EXP for VIP at TheHempKnight
- Fixed issue with reviving in the wrong place sometimes
- Revives in DeathMatch now occur where you died, instead of the center of the map.
- Double EXP from TheHempKnight now resets at midnight instead.
Patch notes for September 3rd
- Fixed some memory leaks / bugs that caused significant lag
Patch notes for September 2nd
- Praimfaya reward reduced to 3 mil gold.
- Increased spawns in AC/PC secondary maps
- Fixed a bug with assassinate daily quest
- Players with VIP can no longer teleport while dead
- Fixed KO Board
- Fixed issues with store purchases
Patch notes for September 2nd
- Fixed a bug with Divine Hare (and other transformations) not working
- Fixed a huge bug causing ping/lag
- Fixed animation canceling mid air (for other players) - Ex: PlvlBot will now finish jumps when attacked visually, so people can follow him better
- Added graphic/effect files for a lot of new garments
Patch notes for August 31st
- Fixed Daily Quests - they will now reset at midnight
- Added DeathMatch PvP Event
- Added an NPC in TwinCity to give out an hour of free double exp per day
- Fixed Praimfaya Event
- Reverted guild war time back to Satruday from 13:00 to 19:00
- Fixed Kill Competition daily quest requirements
- Plvl bot now kicks afk/people past level 73
- Fixed bug with KingOfTheHill event effect remaining after exit
- Reset all daily quests for everyone since it was bugged.
Patch Notes for August 30th
- Temporarily moved guild wars to today, from 5:00 PM to 8:00 PM
- Added a new FB/SS that has no requirements.
- The FB/SS is given to players who enter FB arena, arena, some pvp events, etc
- Added a Power Leveling bot in Bird Island (Birdman)
- Fixed a bug with Kill Competition daily quest
Patch Notes for August 30th
- More changes to MrBuffer bot.
- New VIP Interface
- Added an option to turn VIP aura on/off (off by default)
- Fixed Daily Quests not resetting
- Fixed World/Trade chat infinite delay
- Added a check for the New Jump animations (it will slow you down to a crawl if you use it!)
Patch Notes for August 29th
- The status icons at the top left should now clear if the buff is gone (ex: when you die)
- Increased chance of ExpPotions to drop from Ganoderma/Titan
- Slightly increased chance for Emeralds to drop
- Fixed a bug causing certain characters to get stuck online
- A few more fixes to MrBuffer
Patch Notes for August 29th
Patch Notes for August 29th
- Increased Euxenite Ore drop rates by about 4x
- Fixed bug with Daily Quests not resetting/completing properly
- Meteor Showers now occurs randomly in any of the main cities
- Meteor Shower dragonball chance slightly decreased, and it's no longer a guaranteed drop
- Meteor Shower meteor drops decreased by 20%
- Increased MrBuffer buff from 10 minutes to 30