Patch Notes for January 14th
- Greatly increased Exp gain when killing a person with high prestige (they still lose the same amount, you just gain a lot more)
- Drop Rate increase now also increases the chance of equipment dropping, not just the chance of it being +1, super, etc
- Doubled the gold cost of losing exp when you are killed by an Enemy guild
- Changed TeratoDragon to have a bigger health bar and name
- Changed how TeratoDragon is handled by the client (works with any PK mode now)
- Fixed a bug with the account server causing game servercrashes
- Fixed the disconnect bug when you finish LastManStanding / Praimfaya events
- Fixed a bug causing Store items to never appear
Patch Notes for January 10th
- Christmas Event is ending at on January 12th, 2021 at midnight!
- Added a new LastManStanding Event
- Everyone is given the same gears, attributes, and spells
- Last person standing is the winner
- Talk to KingJong to enter the Event
- Changed all Hourly PK event times to account for new event
- Reworked CityWar Event
- CityWar is now held on a different map for each City
- You can join for the first 10 minutes
- The event lasts 30 minutes
- If you revive, you will revive outside the event, and not be able to join back
- You can can be revived using Pray
- Reworked DragonClaw
- DragonClaw enchant will always be higher than your current enchant
- Added RefinedDragonClaw
- Small chance to drop from Terato Dragon
- Enchants items up to 512 HP
- Arena/FB Arena/Gamble Arena now have a 5 second respawn timer
- Added an NPC in TwinCity/Market with Website/Discord/Wiki links
- Increased Username/Password length limit to 64 characters
- Fixed a bug with Herc/Scatter not working with items underneath
- Fixed a bug causing Enemy guilds to not be removed
Patch Notes for December 27th
- Added a Christmas Quest (late!)
- You get ChristmasCandy by killing any monsters
- Turn in 3 ChristmasCandy to Santa for a Gift
- You can open the Gift to receive rewards!
- There are 4 Cosmetic Items you can win, Hair Styles, and gold, mets, exp, etc!
- Santa periodically drops gifts on the ground in TwinCity!
- Fixed a bug with GambleArena Skill Fights which prevented people from winning
Patch Notes for December 25th
- Added a VIP Treasure Bank in Market to deposit/withdraw unlimited Meteors/DragonBalls
- Increased Drop Rates for Christmas (10% for 3 days)
- Slightly reduced +2 drop rates
- Fixed drop rates for Lucky Time, it now gives 2.5% increased drop rates
- Reduced Invulnerability time on login from 10 seconds to 2 seconds on PvP maps (such as GW)
- Removed Reflect from Gamble Arena
- Physical Attack Prestige now also affects bows
- Fixed equipping 1H cosmetics
Patch Notes for December 19th
- Added new 1H and 2H Weapon cosmetics
- Updated the Cosmetics interface
- Physical attack prestige points now affects archer damage
- Fixed a bug allowing any profession to learn Tornado
- Fixed a bug where City War winners were not recognized as owners of a map
- More fixes to Elite PK
Patch Notes for December 11th
- Fixed composition bug for +0 to +1 items
- Fixed bug causing monsters to not respawn/stay dead
Patch Notes for December 9th
- Dozens of server performance improvements!
- Pharmacist/TG NPCs now leave the map when CityWar starts
- CityWar sets Capture mode after it's over
- Fixed FastBlade not causing people to Flash
- Fixed TeratoDragon now spawning
- Fixed GuildPole Healthbars
- Fixed Praimfaya Chest healthbar/texture
- Fixed Super Arrows
- Fixed attacked distance for GW/CityWar Poles
- Fixed CityWar bug which did not set the pole and city winner
- Fixed bug that prevented Revive in CityWar
- You can no longer compose higher + items into lower + items (ex: +3 into +2)
- CityWar pole now correctly sets the winner / resets health
- Fixed a server memory leak
- TeratoDragon no longer uses FastBlade
- TeratoDragon now randomly hits a target (not main target) for a large amount of damage
Patch Notes for December 4th
- Added HP Enchants to items (can be enchanted using DragonClaw)
- Items can be enchanted in TwinCity at the Artisan
- You can only enchant items with a DragonClaw
- Added Terato dragon to the game (World Boss)
- Terato spawns 6 hours after he is killed
- Terato randomly spawns in FG1-3. You have to find him your self
- Terato can also be manually spawned at TwinCity Altar for 5DB and 3M gold every 3 hours
- Upon death, Terato drops 1-2 DragonClaws
- Added CityWars
- Every weekday at 7PM Server time a pole will spawn in one of the Cities (TC,PC,AC,DC,BI)
- The map becomes a PK zone - you do not go blue name, or gain PK points (but you can lose items)
- The event lasts for 30 minutes.
- The person who owns the pole after the 30 minute mark will win city war and own the map
- The guild which owns the map has increased drop rates (gold,mets,items,dbs) and reduced buying prices in the city
- There is now a chance for monsters to drop +2 items for guild players who own the map
- Added DragonClaw to Event Point shop (2 per day, costs 400)
- Added a few Christmas decorations (more coming, plus a quest!)
- Fixed Prestige magic defense. It is now applied on the final damage instead of actual m-defense
- Improved client networking (will lead to more stable ping for the active window at lower FPS)
- Added Character name to Client window name
- Slightly imrpoved/fixed graphic performance with client
- Fixed bug with client causing it to flash/pop up randomly
- Upgraded server to .NET 5.0 (so we may see perf improvements)
- Guards can now attack players under them
- Fixed a bug with playing music - if you have FPS issues, try setting the music volume to zero
Patch Notes for November 14th
- Fixed a bug with Gamble Arena (did not cancel when you exited the map)
- Fixed ElitePK starting time (now 19:00 on Saturdays)
- Brought back the Elite PK entrance NPC
- Properly added music to the client (controllable via Music volume slider now)
- Added a '/daily' command to see your daily quest status.
Patch Notes for November 13th
- Added music on the game client!
- Added a gambling arena where you can fight other opponents for gold
- Fixed a bug causing people to remain invulnerable after Arenas
- Reverted cyclone/sm changes. It will work like it used to.
- Fixed Halloween Items - you can now still use them even if the event is over
- Fixed several bugs with ElitePK
- Slightly changed the CTF enter position
- CTF now puts you on team mode when you enter
- Fixed a bug with CTF scores not resetting
- Arenas will no longer let you queue if you are in events
- Added a pharmacist to CTF map
- Fixed a bug which caused mana bs to activate on wrong skills
- Fixed a bug with Pass The Bomb event
Patch Notes for October 27th
- Added ElitePK Event - Saturdays at 19:00 server time
- Added Halloween Event!
- Added Halloween Decorations
- Fixed Event Points not updating sometimes
- Fixed a bug with summoned guards not showing up at correct position
- Fixed a bug causing Guards to not attack the Summoned Bat (when blue name)
- Fixed a rare case where you die and respawn, but remain a ghost
- Fixed a bug causing you to level up and revive while dead
- Superman / Cyclone can no longer be chained indefinitely. You must re-cast them individually every 2 minutes to chain.
- Aides / Messengers now properly autoloot meteors
Patch Notes for October 18th
- Added new 2 handed weapon skills (ViperFang and DragonTail)
- Added a new 1st rebirth option to reborn with "DirtyWater/DullStone", which does not give any rewards or lowers items level, but has a way higher drop rate from WaterLord.
- Daily Quests now provide prestige experience
- Removed wrong spells from 1st/2nd rb players (such as Revive on Trojan)
- Added a new world-chat auto-mod to detect when people don't speak English
- Fixed a bug with Kill The Competition quest eligibility
- Fixed a squama reward message (for event points)
Patch Notes for October 15th
- The ignore list/blacklist for player whispers now saves!
Patch Notes for October 13th
- Added a new Cosmetic Interface
- You can now send messages using enter on the Whisper window
- You can now double click to open the chat (took 3 or 4 before due to a bug)
- Fixed text to remove the ~ and use spaces instead in the Whisper window
Patch Notes for October 13th
- Added Whisper chat windows to the client!
- Fixed a bug causing people to retain spells they shouldn't have during Rebirth
- Added item effects to the status window
- Added rotating character to the status window
- Fixed a bug causing some people to jump at normal speed in CTF
- Upgraded the custom UI interface backend (make sure to report any issues with VIP/Cosmetics)
Patch Notes for October 5th
- CTF: Event now starts at the proper time (20:00 server time)
- CTF: Jumping with the flag (there is a speed penalty)
- CTF: You are not allowed to pick up the flag while you are transformed or flying
- CTF: Waters can now revive people
- CTF: Players now revive at the entrance instead of on the spot
- Increased CleanWater drop chance from waterlord.
- Fixed Dash damage being too high on certain monsters
- Items will no longer drop near NPCs where it cannot be picked up.
- KingOfTheHill: FB/SS now hits all players in the stack
- Fixed HawkBoss not spawning after some time
- Increased monsters in Bandit/TombBat cave (the ones below HawkCave in PC)
- Fixed a bug causing guards to not disappear on log off
- Changed color of FunBlade/FunSword skills
Patch Notes for September 28th
- Walking is now disabled in Pass The Bomb event
- Fixed a bug causing short rollbacks when the server shuts down for maintenance/updates
- Fixed bug with Lucky Time showing wrong times or having over 2 hours.
- Fixed a bug causing items to lose durability values
- Fixed a bug with Empowered Pole buff causing it to be active at all times
- Fixed a bug with Event Shop causing items to show up as Not Available.
- Changed game icon to match launcher icon
- Changed game client protection to hopefully fix false positive in Windows Defender
Patch notes for September 27th
- Changed Guild War time to 14:00 - 18:00 on Sundays (server time)
Patch notes for September 25th
- Added a new Event Shop interface (and rewards)
- Increased Stigma, Star of Accuracy and Magic Shield durations by 40
- You can now cast skills by right clicking team members' icons
- Fixed GPU/CPU usage of client when not logged in
- Upgraded/improved GPU performance in certain cases
- Fixed Password reset links not expiring properly
- LuckyTime now saves when you log out and log back in
- Fixed event start messages starting incorrect timers
- Corona event rewards now depends on number of people in event
- Added commas to Guild Fund/Donation
- Fixed some bugs with the new CTF Event
- Fixed a small bug causing the "You are dead" message to show up incorrectly.
Patch notes for September 21st
- Special Monsters now properly respawn at random intervals (this includes WaterLord monsters)
- Added Capture The Flag weekly event. This event runs at 20:00 on Fridays.
- 1st Place Reward
- 10 Million Guild Fund
- 10 Million Gold split between people who scored points (based on points scored)
- 500 Event Points split between people who scored points (based on points scored)
- 2nd Place Reward
- 5 Million Guild Fund
- 5 Million Gold split between people who scored points (based on points scored)
- 250 Event Points split between people who scored points (based on points scored)
- 3rd Place Reward
- 3.3 Million Guild Fund
- 3.3 Million Gold split between people who scored points (based on points scored)
- 166 Event Points split between people who scored points (based on points scored)
- Prestige Life Points now work properly (100 HP per point)
- Hourly Events now heal you and set max stamina when you enter
- Fixed a bug allowing players to deal damage in hourly events
- Fixed announcements/names for hourly events (all have the same format now)
- Moved Class PK 1 hour earlier (now at 19:00 on Wednesdays) due to conflict with Dis City
- Meteor Doves, SnakeKing and King monsters now auto-loot meteors for VIP
- 2nd Rebirth Team Teleport only teleports people near the leader (and thus, the 2nd rebirth entrance npc)
- Fixed Corona event rewards for survivors
- Survivors in Corona now receive points based on how many players where are in the event
- Example: If there are 30 people in the event, the survivors split 300 points
- Example: If there are 15 people in the event, the survivors split 150 points
- Fixed Password Reset on website for people using Hotmail/Outlook
- Bless can no longer be casted in Training Grounds
Patch Notes for September 17th
- Reduced the number of wraiths needed for Dis City to 10 (used to be 12)
- Added announcements for the Corona Hourly event
- Added team teleport to 2nd RB Quest
- Fixed first place rewards for Pass The Bomb
- New Feature - Empowered Guild War Pole
- You can purchase an empowered build war pole for 5 million gold (from the guild fund)
- The pole grants 10% increased magic/physical damage for all guild members
- The pole grants 15% increased experience to all members (only from monster kills)
- Other guilds may destroy the pole to remove the buff.
Patch Notes for September 15th
- Added Pass The Bomb event as an hourly event
- Added Corona event as an hourly event
- Hourly PvP events are now scheduled to run at the 30 minute mark instead of at the start of the hour
- Increased spawns in DC, MC, DC2, BI, Basi/Aliens, Winezone
- Fixed a bug preventing all players from teleporting to last stage in Dis City
- Added a Stun effect
- Corona Event now allows fb/ss - the skills stun the player for 1.5 seconds.
- Fixed a memory leak
- Increased required experience for prestige levels
Patch Notes for September 14th
- Fixed a bug with Lucky Time not lasting the proper amount
- Fixed a bug with Dis City disconnecting when passing stages
- Fixed +1 / Super VIP Notifications triggering on non-equipment items
- Praimfaya event time reduced from 10 minutes (it was 20 previously)
- Renamed HotPotato event to PassTheBomb (and fixed a ton of bugs - not yet released)
- Flying/DivineHare are no longer allowed in the DeathMatch/KingOfTheHill/etc events
- Fixed a few bugs with the Corona event (not yet released)
- Fixed a bug with prestige experience
Patch Notes for September 11th
- Guild War time has been changed to Sundays, from 15:00 to 20:00 server time
- Fixed world chat messages going through if you get muted by the bot
- Added all super weapons as cosmetics
- King Of The Hill active player can no longer walk
- Fixed bug with events not starting (King of the hill / deathmatch)
- Reflect is now disabled in PvP events like DeathMatch
Patch Notes September 10th
- Added two new events! (will be ran manually until tested)
- Cyclone is now removed when eventering the pvp events.
- Events should now run every hour, alternating between King of the hill and death match
- Fixed some issues with the account server
- Fixed a bug causing you to dc on login
- Removed PowerLevel[Bot]
- Added automatic muting in world/trade chat if you do not speak english
- Fixed a bug causing players to DC when entering Praimfaya
- Changed how Moon/Violet gem exp works - they now multiply the global multiplier instead of adding to it. So, you should see a 2x increase in exp with 100% for example.
Patch Notes for September 7th
- Added VIP Auto Mining (you do not get ores, only gems)
- Added status icon / fixes for Lucky Time
- Added Ally chat
- Added item plus to item icons in the inventory/shop/view items/etc
- Fixed some issues causing lag spikes
- Increased AC2 and PC2 spawns again
- Rebuild Daily Quest no longer gives event points
- Added a message to notify you if you auto-picked up a meteor (VIP)
- Kill Competition daily quest can no longer be done inside PvP arenas
- Lowered number of kills required for Kill Competition
- Enemies are no longer added inside Pk Events
Patch Notes for September 6th
- VIP Meteor Scroll upgrades no longer prevent the item from upgrading
- Fixed Exterminate Daily Quest having a boss instead of normal monster
- Added IcySerpents to Exterminate Daily Quest (130+)
- Decreased spawns in Ape City 2nd map
- Increased spawns in Desert City and Mystic Castle
- Increased Squama gold rewards by 10x
- Added chance of event points from Squama
- Fixed King of The Hill event allowing players to kill each other
- Some other small fixes to DeathMatch / KingOfTheHill
- Fixed a bug allowing Search Daily Quest to be completed instantly
Patch Notes for September 4th
- Revive button no longer shows when you relog after DCing as dead
- Fixed a few instances causing characters to remain online forever
- Disabled ElitePK and TC-Defense until it is thoroughly tested
- Removed Event Points from Daily Quests due to abuse
- Slightly increased meteor drop rates to make up for removing event points
- Added more notifications to Deatch Match / King of the Hill events before they start
- Praimfaya rewards now work properly.
- Fixed GuildPole name - it should now show the winning guild
- Level 15 players will now receive gems when mining as well. (There is no longer a level limit)
- Added percentage of exp gained per hit as well on the ExpBar
Patch notes for September 4th
- Fixed a bug with revive/disconnect
- Removed some functions that could potentially cause lag spikes (hopefully, you should see more stable ping now)
- Added 2 hour Double EXP for VIP at TheHempKnight
- Fixed issue with reviving in the wrong place sometimes
- Revives in DeathMatch now occur where you died, instead of the center of the map.
- Double EXP from TheHempKnight now resets at midnight instead.
Patch notes for September 3rd
- Fixed some memory leaks / bugs that caused significant lag
Patch notes for September 2nd
- Praimfaya reward reduced to 3 mil gold.
- Increased spawns in AC/PC secondary maps
- Fixed a bug with assassinate daily quest
- Players with VIP can no longer teleport while dead
- Fixed KO Board
- Fixed issues with store purchases
Patch notes for September 2nd
- Fixed a bug with Divine Hare (and other transformations) not working
- Fixed a huge bug causing ping/lag
- Fixed animation canceling mid air (for other players) - Ex: PlvlBot will now finish jumps when attacked visually, so people can follow him better
- Added graphic/effect files for a lot of new garments
Patch notes for August 31st
- Fixed Daily Quests - they will now reset at midnight
- Added DeathMatch PvP Event
- Added an NPC in TwinCity to give out an hour of free double exp per day
- Fixed Praimfaya Event
- Reverted guild war time back to Satruday from 13:00 to 19:00
- Fixed Kill Competition daily quest requirements
- Plvl bot now kicks afk/people past level 73
- Fixed bug with KingOfTheHill event effect remaining after exit
- Reset all daily quests for everyone since it was bugged.
Patch Notes for August 30th
- Temporarily moved guild wars to today, from 5:00 PM to 8:00 PM
- Added a new FB/SS that has no requirements.
- The FB/SS is given to players who enter FB arena, arena, some pvp events, etc
- Added a Power Leveling bot in Bird Island (Birdman)
- Fixed a bug with Kill Competition daily quest
Patch Notes for August 30th
- More changes to MrBuffer bot.
- New VIP Interface
- Added an option to turn VIP aura on/off (off by default)
- Fixed Daily Quests not resetting
- Fixed World/Trade chat infinite delay
- Added a check for the New Jump animations (it will slow you down to a crawl if you use it!)
Patch Notes for August 29th
- The status icons at the top left should now clear if the buff is gone (ex: when you die)
- Increased chance of ExpPotions to drop from Ganoderma/Titan
- Slightly increased chance for Emeralds to drop
- Fixed a bug causing certain characters to get stuck online
- A few more fixes to MrBuffer
Patch Notes for August 29th
Patch Notes for August 29th
- Increased Euxenite Ore drop rates by about 4x
- Fixed bug with Daily Quests not resetting/completing properly
- Meteor Showers now occurs randomly in any of the main cities
- Meteor Shower dragonball chance slightly decreased, and it's no longer a guaranteed drop
- Meteor Shower meteor drops decreased by 20%
- Increased MrBuffer buff from 10 minutes to 30